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Yu Jing
Yu Jing, like PanO, is one of two factions with significant
influence in the Human Sphere. Formed when the territories of East Asia
(as well as parts of Northern and South-East Asia) were (re)unified
under one rule by China, Yu Jing was one of three major powers formed
in the aftermath of the Aurora Incident. Unlike other factions, the
constituent territories that make up Yu Jing are culturally
similar/identical to the dominant Chinese culture, which has influenced
them for millennia. Culturally united and with great discipline, Yu
Jing has, despite the odds, managed to merge cherished traditions and
modern technologies to create a force that rivals even that of PanO,
though much remains to be improved upon. Unlike the brute force tactics favored by PanO, Yu Jing prefers the use of diplomacy and carefully
planned schemes that, if successful, would give them whatever they
require without a fight. Should intrigue unfortunately fail, the armies
of Yu Jing are often more than sufficient for the task. However the
method used to further their cause, the people of Yu Jing, whether on
Earth, the binary capital worlds of Yu Jing itself, or on contested
Svalarheima and Paradise, knows that it is a matter of time before they, once again, reach primacy...
In game play, Yu Jing forces are characterized by their superior
close-combat skills and willpower, coupled with a significantly higher
proportion of power-armored heavy troops in the armed forces. Though
average shooters, their specialization in close-combat skills results
in them having somewhat inflated point costs, though their army is
by-and-large balanced. More so than other armies, the forces of Yu Jing
require careful planning in order to maximize their strengths,
especially so when the rule set makes their combat style risky...

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